Courier 79 v0.2d - QoL Update


Hello there, second to last demo update is here, containing a lot of changes regarding quality of life. Next and (probably) final demo update will focus solely on gameplay, feel, replayability and fun stuff, so stay tuned!

Update is now live on Steam and here.

Full changelog is here:

Gameplay:

  • Grande Spillo's friction values have been adjusted a bit. Should feel less slippery.
  • Masso v1 pretty much lost its purpose after the last update so ive increased the armor drastically.
  • First 3 orders of the day will generate in a quick succession so you can get into the gameplay sooner
  • Order delivery times have been slightly adjusted due to the change above
  • Bushes dont act like a stone wall now, instead they slow you down
  • Removed wind mechanic (i broke something and couldnt fix it, probably for the best)

Story:

  • Added a new quest with underground beatmaker Veterran
  • Added a new quest with Veterran's druggie friend, Rick
  • Added ending to handler's storyline

QoL:

  • Dialogue is now more dynamic. Whenever you are staying still, you may take as long as you want to read the dialogue, but while driving, the dialogue will advance automatically.
  • Added Master Volume setting
  • Dialogue can be progressed with Enter now
  • Redesigned signs and improved collisions on them

Other:

  • Added a Junkyard
  • Added anti aliasing
  • Redesigned Masso v1
  • Reliablo design has been reworked; now displays strikes as well as current active item (if you have one)
  • Added crows :FeelsAmazingMan~1::point_right: :black_bird:
  • Redesigned interaction UI (when close to npcs)
  • Post office orders now shouldnt cause any memory leaks
  • Fixed a bug where vehicles moved on its own while in cutscenes and at the start of new day
  • Fixed some softlock interactions

Files

Courier 79 Build 0.2d.rar 322 MB
Jun 24, 2024
Courier 79 Build 0.1d.rar 305 MB
May 10, 2024

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